2017 June

Setting up the database architecture for our multiplayer game

Until now, Antegods did not provide the functionality for persistent player data. As with most online multiplayer games there is some form of persistent data management. Supporting persistent data opens up various possibilities, such as:

  • Player statistics
  • Purchases and unlocks
  • Inventory
  • Account details
  • Achievements
  • Events
  • Trophies
  • Clans & Tournaments

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