Based in Rotterdam, Netherlands
Press / Business contact:
ibb and obb
3011 KD Rotterdam
Codeglue is a game development studio based in the urban city center of Rotterdam, The Netherlands. Founded in 2000 by two University friends, Codeglue nowadays develops games for PC and for the latest generation of consoles. Our games feel great to play, have a note-worthy art style and have an innovative design angle. We love to work together with other fellow game developers and we're always tinkering with the latest innovations whether it's virtual reality, augmented reality or blockchain technology.
Codeglue was founded in 2000 by Maurice Sibrandi and Peter de Jong. They have known each other since pre-university education where they became friends and shared their love for the Commodore Amiga 500. At university they both studied Technical Computer Science and they graduated at a company called Dima, developing a platform game called Joe Guard for the Philips CD-i player. That really kickstarted their love for game development and they founded Codeglue in 2000, where they focused on the upcoming mobile games sector.
With the rise of new digital download platforms like XBLA and PSN, Codeglue found new platforms to develop games for. This resulted in the launch of Rocket Riot on XBLA, Codeglue's first console game, which won a Dutch Game Award for Best Visual Design in 2009! Since then Rocket Riot has founds its way to many new platforms, like Windows Phone, iOS and Windows 8. Codeglue is also one of the leading publishers in PlayStation Home, selling virtual goods from its Cardboard Cartel store.Present
At this moment we are working Antegods. Antegods is a 2.5D battle arena in which two teams of spacefaring Mayans power up colossal Titans by outplaying their opponents with improvised strategies and tactics in procedurally generated worlds. #gaspingforbreath ;)
Rocket Riot 3D YouTube
ibb & obb YouTube
There are far more images available for Codeglue, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Cinekid New Media Award nominee" - Rocket Riot, iOS, 2012
- "Dutch Game Award (Best Visual Design) winner" - Rocket Riot, Xbox 360, 2009
- "Finalist Accenture Innovation Awards" - HydroTilt, iOS, 2009
- "Codeglue's Peter de Jong says XNA means Windows Phone 7 devs can just focus on game logic"
- Keith Andrew, Pocket Gamer
- "Codeglue's Peter De Jong ranks Windows Phone Mango on a par with iOS and Android"
- Keith Andrew, Pocket Gamer
- "Interview: Gluing Together Rocket Riot"
- Ryan Langley, Gamasutra
- "Studio Spotlight: Codeglue in Rotterdam"
- Vlad Micu, Gamesauce
Follow Peter de Jong's private Twitter account. twitter.com.
Follow Maurice Sibrandi's private Twitter account. twitter.com.
Subscribe to our press list
Subscribe to our press list if you would like to receive our press releases. eepurl.com.
Team & Repeating Collaborator
Peter de Jong
Director and co-founder
Lead programmer and co-founder
Sr. game producer
Rens van Mierlo
Davey van den Berg
Jur van Oerle
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks